Noctem
Met & Ambrosia
mit PopUp Fehlermeldung siehe:
ArgumentError: Error #2015: Invalid BitmapData.
at flash.display::BitmapData/clone()
at de.innogames.onyx.shared.ui.components.image.impl::Scale9ImageImpl/updateImage()
at de.innogames.onyx.shared.ui.components.image.impl::ImageImpl/set source()
at de.innogames.onyx.shared.ui.components.image.impl::Scale9ImageImpl/set source()
at de.innogames.onyx.shared.ui.components.image::ScalableImage/set source()
at de.innogames.onyx.city.modules.view::LoadingModuleLayer/show()
at de.innogames.onyx.city.modules.view::LoadingModuleLayerMediator/_onShowLayer()
at org.robotlegs.base::EventMap/routeEventToListener()
at Function/<anonymous>()
at flash.events::EventDispatcher/dispatchEventFunction()
at flash.events::EventDispatcher/dispatchEvent()
at BaseModuleState/dispatch()
at de.innogames.onyx.city.modules.states::OtherCityModuleState/leave()
at de.innogames.onyx.city.modules.core::ModuleStateMachine/changeState()
at de.innogames.onyx.city.model::ApplicationModel/set currentModule()
at de.innogames.onyx.city.controller::ChangeModuleCommand/execute()
at org.robotlegs.base::CommandMap/execute()
at org.robotlegs.base::CommandMap/routeEventToCommand()
at Function/<anonymous>()
at flash.events::EventDispatcher/dispatchEventFunction()
at flash.events::EventDispatcher/dispatchEvent()
at org.robotlegs.utilities.modular.mvcs::ModuleCommand/dispatchToModules()
at de.innogames.onyx.city.shortcuts::OpenWorldMapCommand/execute()
at org.robotlegs.base::CommandMap/execute()
at org.robotlegs.base::CommandMap/routeEventToCommand()
at Function/<anonymous>()
at flash.events::EventDispatcher/dispatchEventFunction()
at flash.events::EventDispatcher/dispatchEvent()
at org.robotlegs.utilities.modular.mvcs::ModuleMediator/dispatchToModules()
at de.innogames.strategycity.main.view.uielements.components.mainMenu.buttons::FriendCityButtonGroupMediator/_onButtonClicked()
at org.robotlegs.base::EventMap/routeEventToListener()
at Function/<anonymous>()
at flash.events::EventDispatcher/dispatchEventFunction()
at flash.events::EventDispatcher/dispatchEvent()
at de.innogames.strategycity.main.view.uielements.components.mainMenu.buttons::AbstractButtonGroup/_onMainMenuOptionClick()
war heute schon das zweite mal... und die Nachbarschaftshilfe läuft wieder schleppend... egal ob Hardwarebeschleunigung an, oder aus
Edit: Win8.1 IE
ArgumentError: Error #2015: Invalid BitmapData.
at flash.display::BitmapData/clone()
at de.innogames.onyx.shared.ui.components.image.impl::Scale9ImageImpl/updateImage()
at de.innogames.onyx.shared.ui.components.image.impl::ImageImpl/set source()
at de.innogames.onyx.shared.ui.components.image.impl::Scale9ImageImpl/set source()
at de.innogames.onyx.shared.ui.components.image::ScalableImage/set source()
at de.innogames.onyx.city.modules.view::LoadingModuleLayer/show()
at de.innogames.onyx.city.modules.view::LoadingModuleLayerMediator/_onShowLayer()
at org.robotlegs.base::EventMap/routeEventToListener()
at Function/<anonymous>()
at flash.events::EventDispatcher/dispatchEventFunction()
at flash.events::EventDispatcher/dispatchEvent()
at BaseModuleState/dispatch()
at de.innogames.onyx.city.modules.states::OtherCityModuleState/leave()
at de.innogames.onyx.city.modules.core::ModuleStateMachine/changeState()
at de.innogames.onyx.city.model::ApplicationModel/set currentModule()
at de.innogames.onyx.city.controller::ChangeModuleCommand/execute()
at org.robotlegs.base::CommandMap/execute()
at org.robotlegs.base::CommandMap/routeEventToCommand()
at Function/<anonymous>()
at flash.events::EventDispatcher/dispatchEventFunction()
at flash.events::EventDispatcher/dispatchEvent()
at org.robotlegs.utilities.modular.mvcs::ModuleCommand/dispatchToModules()
at de.innogames.onyx.city.shortcuts::OpenWorldMapCommand/execute()
at org.robotlegs.base::CommandMap/execute()
at org.robotlegs.base::CommandMap/routeEventToCommand()
at Function/<anonymous>()
at flash.events::EventDispatcher/dispatchEventFunction()
at flash.events::EventDispatcher/dispatchEvent()
at org.robotlegs.utilities.modular.mvcs::ModuleMediator/dispatchToModules()
at de.innogames.strategycity.main.view.uielements.components.mainMenu.buttons::FriendCityButtonGroupMediator/_onButtonClicked()
at org.robotlegs.base::EventMap/routeEventToListener()
at Function/<anonymous>()
at flash.events::EventDispatcher/dispatchEventFunction()
at flash.events::EventDispatcher/dispatchEvent()
at de.innogames.strategycity.main.view.uielements.components.mainMenu.buttons::AbstractButtonGroup/_onMainMenuOptionClick()
war heute schon das zweite mal... und die Nachbarschaftshilfe läuft wieder schleppend... egal ob Hardwarebeschleunigung an, oder aus
Edit: Win8.1 IE